PowerMac G4 Cube/450 + RAGE128Pro Card


glclock-6.0 Beta 6.0 Mark Results
320 x 320 (R:5 G:5 B:5 A:1 + Z:32)

225.18%
225.18% **************************************
Rage 128 OpenGL Engine 320 x 320 (R:5 G:5 B:5 A:1 + Z:32)
100.00% ****************
PII 233MHz Win98 + TNT PCI-16MB (320 x 320 x 16bpp)

Highest Scores
Mark Frames/Sec. kilo-Triangles/Sec.
398.86% 133.33 FPS 3502.126 kTPS
100.00% 43.55 FPS 1079.217 kTPS

OpenGL-1.1.ATI-5.88 (ATI Technologies Inc.)
Rage 128 OpenGL Engine

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Contens
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1. Per-Vertex Lighting Mark.

280.56%
47.29 FPS ******************************************
16.86 FPS ***************

Difference of Lighting
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2. Per-Vertex Lighted Texturing Mark.

162.74%
26.46 FPS ************************
16.26 FPS ***************

Difference of Texture Blending
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3. Texture Filtering Mark.

194.04%
64.62 FPS *****************************
33.30 FPS ***************

Difference of Filtering

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4. Environment Mapping Mark.
- Per-Texel Specular Lighting -

211.29%
85.29 FPS ********************************
40.37 FPS ***************

Difference of Rendering

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5. Super Sampled Blending Mark.
- without Accum-Buffer, Low Detail -

210.37%
22.13 FPS *******************************
10.52 FPS ***************

Difference of Sampling

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6. Maximum Triangles Mark.

279.83%
2344.901 kTPS ******************************************
837.985 kTPS ***************

Difference of Coloring
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7. OpenGL Practical Rendering Mark.

237.43%
25.63 FPS ************************************
10.80 FPS ***************

Difference of Complexity

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Informations
glclock-6.0 Beta 6.0
June 2000 by Masa (Masaki Kawase)
[E-Mail: masa@daionet.gr.jp]
[http://www.daionet.gr.jp/~masa/]

OpenGL client (compile-time) informations.
  Compiled base: OpenGL-1.1

  Supportable version dependence capabilities (depend on run-time OpenGL version):
	OpenGL-1.1 Texture Object	 ... -e, -C, -r
	OpenGL-1.1 Polygon Offset	 ... -zoffset with -s 3, -r, -D
	OpenGL-1.2 Separate Specular Color	 ... -s 3

  Supportable extensions (depend on run-time OpenGL extensions):
	GL_ARB_multitexture		 ... -r 2
	GL_ARB_separate_specular_color	 ... -s 3
	GL_EXT_separate_specular_color	 ... -s 3
	GL_ARB_texture_cube_map		 ... -FAKE with -e, -C, -r
	GL_EXT_texture_cube_map		 ... -FAKE with -e, -C, -r
	GL_NV_texgen_reflection		 ... -FAKE with -e, -C, -r
	GL_EXT_texture_filter_anisotropic	 ... -anisotropy with -e, -s, -C, -r
	GL_ARB_texture_compression	 ... -TC or -tformat with -s, -e, -C, -r
	GL_EXT_texture_compression_s3tc	 ... -S3TC or -tformat with -s, -e, -C, -r
	GL_3DFX_texture_compression_FXT1	 ... -FXT1 or -tformat with -s, -e, -C, -r

OpenGL server (run-time) informations.
  Vendor    : ATI Technologies Inc.
  Renderer  : Rage 128 OpenGL Engine
  Version   : 1.1.ATI-5.88
  Extensions:
	GL_APPLE_specular_vector	GL_APPLE_transform_hint
	GL_ARB_transpose_matrix	GL_EXT_clip_volume_hint
	GL_EXT_rescale_normal	GL_NV_texgen_reflection
	GL_ARB_multitexture	GL_ARB_texture_env_add
	GL_EXT_compiled_vertex_array	GL_EXT_texture_env_add	GL_EXT_abgr
	GL_EXT_bgra	GL_EXT_texture_env_combine
	GL_EXT_texture_lod_bias	GL_SGIS_texture_edge_clamp

  Max texture size: 1024x1024
  Texture internal format: GL_RGB (R:8 G:8 B:8)

Prohibited capabilities: None
GL_ARB_multitexture (max texture units: 2) is available.
OpenGL-1.1 Texture Object is available.
OpenGL-1.1 Polygon Offset is available.
GL_NV_texgen_reflection is available.

Color buffer: 320 x 320 (R:5 G:5 B:5 A:1 + Z:32)
Timer resolution (m-sec): 1


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